Please don't nerf the current pace of WARDOGS
I honestly really like the current pace of the game right now — both when it comes to earning money and gaining XP.
The progression feels rewarding without feeling completely overwhelming, and I think that's a very important part of what makes WARDOGS so enjoyable. You can play a match, make some progress, unlock something, buy some gear and actually feel like your time was worth it.
So please, Wardogs: don't nerf this unless there is a very good reason to do so.
I'm not saying that nothing should ever be nerfed. Obviously, if something is completely broken or genuinely overpowered to the point where it ruins the experience, then a nerf makes sense. But I would really like to see a mindset of "buff first, nerf second" whenever possible.
We've seen with other games what can happen when developers continuously bring things down instead of bringing weaker things up. Arc Raiders is a good example of this. Some of the weapons were definitely strong, but the process of repeatedly reducing their power also took away some of the excitement and identity that those weapons had. A lot of players felt that the game became less fun as a result.
I really don't want WARDOGS to fall into the same trap.
One of the things I love about WARDOGS is that the game actually allows you to feel powerful sometimes. You can have a great run, make a lot of money, build things, support your team, get kills, fly, drive, revive people, etc. The game rewards you for doing different things instead of forcing everyone into the exact same gameplay loop.
And that's important because WARDOGS is a sandbox. Not every weapon, vehicle or strategy has to be perfectly equal in every situation. Sometimes it's okay for something to be better than something else. The important question should be whether it is breaking the game , not simply whether it is the strongest option.
I've also seen quite a few discussions already about things needing to be nerfed based on relatively limited gameplay data. I think we should be careful with that. The game has only just entered Early Access, and there are so many different variables in a 100-player match that something that looks overpowered in one situation might have a perfectly reasonable counter in another.
I'd much rather see the developers watch how the meta develops over time before making major changes.
If something isn't being used because it's weak? Buff it.
If a weapon is underperforming compared to another weapon? Buff the weaker option.
If a role isn't attractive enough? Give people more reasons to play it.
If a vehicle isn't being used? Make it more rewarding or useful.
Only when something is genuinely creating an unhealthy or unavoidable meta should we immediately reach for the nerf hammer.
And honestly, I think the current economy and progression are part of what makes WARDOGS stand out. Money isn't just a meaningless number — it connects directly to your equipment, vehicles and decisions during a match. You actually have reasons to care about earning money and surviving. That's a really cool system and I'd hate to see it slowly become a grind because everything gets nerfed.
We've already seen progression changes being made between the beta and Early Access, with XP requirements being increased at several levels and some major unlocks being pushed further back. That makes me even more hesitant about further slowing progression unless there is clear evidence that it's necessary.
Right now, I genuinely think the game is in a pretty good spot.
Let's not balance the fun out of it.
Let players enjoy being overpowered sometimes. Let the sandbox be a little crazy. Let the community discover the best strategies instead of immediately removing them.
If something is insanely OP and objectively unhealthy for the game , sure — nerf it.
But if something is simply strong, fun and rewarding?
Please consider buffing the alternatives instead of nerfing the fun.
Wardogs has something really special here. Please don't turn it into another game where every patch makes everything a little weaker, slower and less exciting.
Buff first. Nerf only when necessary. And please don't nerf the current money/XP pace — it feels good right now. ❤️
u/kleineschurk · r/WARDOGS
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