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Alpha feedback

• Blood splatter was way to much. It was like shooting a balloon filled with red liquid every bullet hit. Could be reduced 80-90%

• The hitreg sound hint is way to much, dont really think it's needed at all really.

• Mortars / Artillery does not really fit in in the current way. Artillery simply just destroys fob's way to easilly, and mortars are just kindoff annoying in a way. Might be worked out after some more playtime, but was sub-optimal during test.

• headshots with snipers/dmr's (above 556) should be 1hit kill.

• UI in general is not that great.

• Should be able to store a few loadouts instead of the only (buy last loadout option)

• Hitting trees / wires should make helicopters crash. ( also would be a bit fun if tail-rotors were as dangerous as in real life )

Other than that everything really just worked and was loads of fun.

u/ProlowN · r/WARDOGS

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