Alpha feedback
• Blood splatter was way to much. It was like shooting a balloon filled with red liquid every bullet hit. Could be reduced 80-90%
• The hitreg sound hint is way to much, dont really think it's needed at all really.
• Mortars / Artillery does not really fit in in the current way. Artillery simply just destroys fob's way to easilly, and mortars are just kindoff annoying in a way. Might be worked out after some more playtime, but was sub-optimal during test.
• headshots with snipers/dmr's (above 556) should be 1hit kill.
• UI in general is not that great.
• Should be able to store a few loadouts instead of the only (buy last loadout option)
• Hitting trees / wires should make helicopters crash. ( also would be a bit fun if tail-rotors were as dangerous as in real life )
Other than that everything really just worked and was loads of fun.
u/ProlowN · r/WARDOGS
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