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Feedback after 37hrs of gameplay

Feedback after 37hrs of gameplay

The game could be released now and be better than 90% of other shooters.

As Above 10/10 work devs,

A few small things I picked up on in my 38hrs of gameplay, that I'm sure are in the pipeline. Again this is a TOP game, keep up the good work

preview.redd.it/ugqimkoeeiih1.png?width=657&format=png&auto=webp&s=f9ab5532e66ea279b164eab4213854a7333b6491

Vehicles:

• Littlebirds seem resilient to land sometimes. Descending could be a bit faster. • Sound indicator when fuel is low in a chopper. • Artillery/Mortars Might become an issue with balance. Maybe some sort of FOB anti-Arty defence? • - Maybe make all vehicles indestructible while in base General:

• I know Loadouts are coming but they are a MUST • The Xs on some buildings can sometimes be in out of reach places without obstructing the building. • The pilot being punished for a player the drop off team killing is a strange thing Honestly while typing this I am shocked at how hard I have to think of issues, I've played so many games and this is the most polished beta/alpha I've ever played.

Will add anything if needed.

u/Prokill · r/WARDOGS

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