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Curious if "Boosting" has been thought about yet.
Never really tested any of this in the play tests but is there anything in place to stop players "Boosting" xp and money. Example u and a friend join a team have the friend keep killing themself and u keep reviving over and over for xp. Or 4 friends join a match u split between 2 teams 2 on each team and go far away then have 1 person from each team shooting each other while the 2nd on each team revives. Things such as this? Since the game evolves around a economy and progressing in xp and money it could really mess up the game.
u/xGameShock · r/WARDOGS
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