When 2-3 teams have FOBs and multiple drills each, I feel the "being the faster team to press F on your drill, to call the hotzone" could use some work.

- I have one idea --- Maybe have it so multiple teams can call the drill in the same time - the hotzone ends up being pulled in both directions - settings down in a spot right in between both FOBs that pulled the zone.
That way the hotzone will be in a weird spot on the map but in neither base - you could even have it 3-way so the hotzone gets triangulated.
This would make FOB placement even more important, relative to where your enemy's FOBs are - developing a meta game of (if we both pull, it'll end up in a spot where our side/our half of the hotzone has the better position).
Not sure what else to suggest because the 'gameplay' of having each drill manned with a player, just so they can be 0.1s faster than the enemy (who is also trying to call in the hotzone right when the last one ends), it doesn't feel like very fun or tactical gameplay.
- How would you fix/change this so it's more fun/engaging?
If you hate this idea...what other ideas would you suggest?
(REPOST - as an image this time, instead of text for better visibility)
u/SUNTZU_JoJo · r/WARDOGS
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