Current State of the in-game Text Chat - QOL Update

The chat could definitely use some fine-tuning during Early Access. In its current state, it's used for requesting supplies, marking coordinates, and of course, raging at your teammates and the enemy team lol.
I believe adding some form of 'timer' or 'timestamp' to the chat would be a really useful improvement, particularly for teammates running logistics. There were numerous times I found myself dropping off supplies only to realise that message was already 10 minutes old. The same issue came up with enemy callouts. Teammates might spot enemies at a certain location and post it in chat, but by the time you see the message, the information could already be outdated.
Given that the game itself doesn't have a timer, one possible solution could be to introduce a timer that counts upward throughout the match - as the only conclusion to a match is by winning (first team to reach 100 points). The team could then use that timer to show when a message was sent, making it much easier to judge how relevant or recent the information is.
Keen to hear what everyone else thinks or if you’ve noticed any other issues with the chat that you'd like ironed out!
(reference image only above)
u/MJBrowny19 · r/WARDOGS
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