They need to fix tanks

My buddy and i ran down a lobby by abusing dpi.
Tanks are relatively balanced by having the sensitivity be either very slow using your mouse, or too fast using WASD to spin around faster. All we had to do was turn the DPI up on our mouse and this limitation ceased to exist. This caused the LMG on the tank to become the best weapon in the game 1 shot head shotting through helmets with 150 round capacity while being in a tank.
Other games like Battlefield and Arma have solutions to this by either implementing a max speed limit, or being able to move the camera as fast as you want but it takes a while for the gun itself to catch up.
This was my one and only tank game, I'm an infantry player. This needs to be resolved ASAP and will ruin any hopes of balance the tanks could achieve.
Another headache was as the driver in 3rd person, i was the eyes for the gunner giving call outs to people he couldn't see. The limitation of the gunner is also mitigated this way and i feel there needs to be a solution here. No where near as game breaking as upping your DPI, but still feels unbalanced
u/HoffuaJoshman · r/WARDOGS
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