Love the closed alpha but…
The game is so much fun. 3 teams fighting over a hotzone, helis hot dropping troops in on top of buildings or in between forest lines, pushing building overlooking the hotzone to get rid of snipers. Performance was great and stability was pretty good too with the occasional gameplay bugs.
But towards the end everyone is sitting in tower. Or there’d be 5 helicopter pilots on each team when we already have the APC up for guys that ACTUALLY left tower meaning not that many people would have to take a heli. Towards the end the hotzone just felt empty. I get the building drills and stuff but then it’s just a game of okay let’s get the most fuel here so we can start our drill when theirs is done! It’d be fun if most lobbies attacked the hotzone in the enemy drill but most of the time they would just wait on their drill to activate it to their side. Hotzone gameplay just felt empty. Love the game besides that tho.
Wish they would nerf drills to make it more reliant on capping towers instead. It would make those towers have more people attempt to capture them while having more random hotzone movement since it’s tough to Hold 3 or 4 towers at once.
u/StatisticianUnited85 · r/WARDOGS
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