Reason 1 - Maintaining Quality & Performance At this point it should be obvious that @BUL…
Reason 1 - Maintaining Quality & Performance
At this point it should be obvious that @BULKHEAD takes performance very seriously. WARDOGS is a demanding game with a lot happening, when you have a bad network experience or come across network related issues we want it to be because of us.
We have witnessed other FPS games that have allowed server hosts to overload their server infrastructure to increase their profits, at the expense of game network performance. This is not a criticism this is standard practice, but for us we wanted to make sure our players have the absolute best performance that we can deliver.
For this reason we have a very specific server license / contract that is offered to providers that demands certain standards are not just met but consistently maintained.
The two server providers have been selected after rigourous testing with our players since April 2026. There is a test that providers must pass and the two in question have been the two who have passed our standards, there are others in the pipeline and we are working with them to guarentee the same level of performance on community servers as official servers, so that you have a seamless transition.
@WARDOGS
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