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I really hope the devs figure out how to allow keys to have multiple binds
As of the closed beta, only default binds can have multiple assigned to 1 key. If you rebound one of these to another key then you couldnt bind it back to the default or to another key with a function already bound without replacing all the binds attached.
For infantry, having to find a unique key for every bind is a mild inconvenience, but finding unique keys for flying that for some reason have conflict with actions you can't even do in a vehicle is debilitating.
As of right now I have to use mouse controls to turn because Q and E are already bound.
u/Emp_Dandroid · r/WARDOGS
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