Why More Players Is a Bad Idea
I have seen a lot of posts BEGGING for 50v50v50 (where did that arbitrary number come from anyway?) and a lot of people have completely missed scaling.
For instance, one posts suggested that there's not enough grunts for helo pilots to keep making trips.
Another post suggested that we widen the zone + add players to get more combat.
Here is the issue: SCALING. I'm talking about math: Adding 50% more players doesn't magically turn everyone into HZ hotdrop-chasers. You will actually just get 50% more spread of what you currently have i.e. instead of 10 helo pilots, you'll just have 15 now. Instead of 20 FOB campers, you'll have 30 now. Adding more players simply scales all respective roles to played more. What most people are asking without realizing is that the solution is locked roles (like 5 pilots per team). I'm not saying I'm for that - just that it's the only way to fight scaling.
TL:DR - 50v50v50 won't give you more helo opportunities. It'll simply create more pilots.
u/Sotnax77 · r/WARDOGS
Zobacz oryginał