My confusion to people's reactions to the closed beta
It amazes me how many people didn't watch any of the dev content yet they are making a massive fuss.
Maybe its due to maturity in my 30's, maybe it's just different tastes between personality types and or tastes in what people want in games...
But It amazes me how many people can't stand a 4 min of driving to the frontline. I think this is really showing a divide of people who want instant gratification/constant stream of dopamine and think that it's all that FPS games should be vs a more rewarding slow pacing but massive surges of dopamine all at once (what I see as the main psychological driver between alot of the feedback I am seeing).
This game was designed to be a slow drip (aka periods of no combat) and punishment for making poor decisions (and unless you are running into a cheater, every decision you or your team make collectively acts as a bad decision, and yes no comms/lack of team cohesion is a bad decision). Arguably balancing can play a bigger role, but the game is the same for everyone rules wise and if you made a bad decision you need to own up and learn from it as stated in the link during point 10 starting at 12:32.
Point 3 in that same video @ 4:23 addresses the "this game will die in short order" comments... and yet people still make them expecting the devs to change course... it blows my mind.
It's just crazy to me that gaming has turned into everyone feeling super entitled to change the direction of a game because their playstyle doesn't naturally suit the intention of what the gameplay loop was design around. I think I kind of envy Dark Souls for this, because the developer just publishes it, and says buy it if you like it but we aren't changing a damn thing in terms of gameplay loop.
u/fuckcancer2025 · r/WARDOGS
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