Had a random idea on how they could handle griefing
The most obvious one is just having a vote to kick but that can also be easily misused by bigger groups.
So the idea I had was with the money system, if you destroy an ally vehicle, it should cost you slightly more than the normal purchase. Add a detection system for someone who is doing this constantly through matches, and the more and more they do it the more and more it costs them. Only going back down with good behavior and being given tips.
Could have an icon or tag given to players who constantly grief, timeouts, ect. but I think the money system would be the most effective way.
I wouldnt exactly give money to the victim cause that could cause some exploitation, maybe at least half the cash or just a full refund unless their coming out of combat with an enemy.
u/ShySkinnyBear · r/WARDOGS
Переглянути оригінал