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Can the devs make the ragdoll a little more realistic?
I know things are in early access, but I’ve kinda felt like wardogs kills feel a little flat, especially when the character models just go limp and drop to the ground vertically.
I’d imagine the physics of a character running would carry their body forward upon dying or various other reactions to bullet ballistics related to rag doll.
I know it’s not a massive deal in gaming, but I do believe having realistic ragdoll physics will increase the replayability and satisfaction of a shooter by quite a bit. Thanks!
u/Cultural_Doubt2461 · r/WARDOGS
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